Designing for actual humans, not who we wish to be
About
Most products and policies are designed for the person we wish people were, rational, consistent, and good at following through. In reality, there exists a gap between what people say they'll do and what they actually do, and this is where most well-intentioned design falls apart.
This talk is about how AI is changing the research phase of behavioral design. How to use AI as a tool for getting faster, sharper, and deeper answers to the question why people actually behave the way they do and how we can design appropriately.
Drawing on Nudgelab's framework and client cases, we walk through how AI can accelerate the process from data to behavioral insight, helping you identify psychological barriers, relevant biases, and generate testable hypotheses before a building prototypes. The result is interventions and products grounded in how people actually behave.
You'll leave with a practical understanding of where AI fits into the behavioral research process, and concrete starting points for applying it in your own work, whether you're designing products, policies, or anything in between.

The Impact Theater Trap

Designing for Cognitive Overload: UX When Your User Might Be Concussed


Built to Spec: Bridging Engineering and UX Testing in Consumer Tech

"Zwolnij swojego badacza UX, przecież ogarnie Ci to moderator AI". Serio? No to sprawdzam.
Three practical lessons from talking to 100 researchers about AI repositories


Test your way to personalisation at scale

The Evolution of Research: where do we go from here?

Research: From Support Partner to Strategic Driver

The AI Finds. We Decide: Building Ethical AI Research When You're Locked Out of Users

Unobvious Discoveries

